![]() Using Glide64 plugin, as rice/jabo have glitches for Paper Mario. It certainly fullscreens, but it has some space that could be occupied. My goal is to make fullscreen occupy the entirety of my actual monitor space, which is 1280x1024 but whenever the 1280x1024 option for fullscreen is selected, it doesn't actually give a 1280x1024 game area fullscreen. ![]() aspect ratio, maybe it's called? I tinkered with the fullscreen resolution option in the graphics plugin settings, and that doesn't seem to change it much. Whenever I fullscreen Paper Mario, it gives me an okay sized area of the game, but there exists a black space of about 1" inch between the edge of my physical monitor and where the game's space begins. ![]() I am playing the Paper Mario rom, but I'm pretty sure it has nothing to do with the full screen ratio issue. ![]()
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